Create Craft
Explanation
This activity is used to create a new craft identity.
A craft ID generally represents a competency, such as welder, electrician or operations engineer
etc. An employee can be linked to one or several
craft ID's. Crafts can be connected to each other to form structures.
Please note that within IFS/Vehicle Information Management the term Craft is
referred to as Competence.
Prerequisites
N/A
System Effects
- You will be able to create entries with crafts throughout the system.
The cost for personnel on work orders will be based on the craft's hourly
rate.
- If the Include in Execution Logic Planning check box is selected,
the craft or competence will be considered when generating an execution
logic structure template.
Window
Organization
Basic Data
Instruction Basic Data
Related Window Descriptions
Organization Basic Data
Organization
Basic Data/Craft Catalog
Instruction Basic Data
Instruction Basic Data/Competence
Procedure
Use the following procedure to create a craft in IFS Maintenance:
- Open the Organization Basic Data window and click the
Craft Catalog tab.
Create a new record (F5).
- In the Craft ID field, enter an identity for the craft.
- In the Description field, enter a short description of the craft.
- Optionally enter a craft in the Belongs to Craft
field if you want to create craft structures. Use the List of Values to select a suitable value.
- In the Rate/h field, enter hourly rate that is to be charged for the
employee and specify the currency in the Currency
field. Use the List of Values to select a suitable value.
- Select the Include in Execution Logic Planning check box if this
craft is to be considered when generating an execution logic structure
template. By default, this check box is selected. You can clear the check
box if necessary.
- Save the information (F12).
Use the following procedure to create a competence in IFS/Vehicle Information
Management:
- Open the Instruction Basic Data
window
- Click the Competence tab and create a new record (F5).
- In the Craft ID field, enter an identity for the craft.
- In the Description field, enter a short description of the craft.
- Optionally enter a craft in the Belongs to Craft
field if you want to create craft structures. Use the List of Values to select a suitable value.
- In the Rate/h field, enter hourly rate that is to be charged for the
employee and specify the currency in the Currency
field. Use the List of Values to select a suitable value.
- Select the Include in Execution Logic Planning check box if the
defined competence is to be considered when generating an execution logic
structure template. By default, this check box is selected. You can clear
the check box if necessary.
- Save the information (F12).